

And one of those details was the inclusion of sky segments. There are a few major details that could’ve changed the way we see Mario had they been implemented in the first game. But here are 25 amazing things deleted from his classic games that could have changed everything.

And though some of them are small, they still could have altered future titles as they were taken out relatively early in his career.Įssentially Nintendo’s Mickey Mouse, there is no doubt that Mario’s star power will continue to burn bright for years to come. Yes, while some of these changes may be small, there are others that could’ve changed the path that has led Mario to become one of the most well-known video game characters on the planet. What if Nintendo had given us these levels? What if Nintendo had included these power-ups? And what if Nintendo had given Mario a weapon from the very beginning as they intended, basically altering the DNA of a character we now know and love? And it’s strange to think how different it all could have been.įor every Mario adventure, there exists a multitude of what-if scenarios. Since then, each game he’s appeared in has featured joyous music, pitch-perfect gameplay, colorful worlds, and humorous characters. for the Nintendo Entertainment System was a revolutionary title that saved the gaming industry from the brink of collapse. But it’s when his games made it into our homes when he truly made an impact. Since his debut, climbing up scaffolding to rescue Pauline from an angry Donkey Kong, he’s been providing gamers with endless amounts of entertainment. There is no doubt in anyone’s mind that the spectrum of gaming is forever in debt to Mario. You Are Reading : 25 Amazing Things Deleted From The Classic Mario Games (That Would Have Changed Everything)
SUPER MARIO WORLD SPRITES MARIO SERIES
The Super Mario series could have been a lot different. 9 Yoshi’s Island: A Game-Spanning Escort Mission.3: Helpful Koopa Troopas And Hammer Bros. 11 Super Mario World: Red Switch Palace.12 Mario Party 2: More Unused Minigames.18 Super Mario RPG: So Many Unused Enemies.19 Super Mario World 2: Yoshi’s Island: A Completely Different Style.23 Super Mario World: A Different World Map.25 Amazing Things Deleted From The Classic Mario Games (That Would Have Changed Everything).So yeah, it’s a neat discovery, and it shows off just how Super Mario World changed throughout its development. They look pretty decent for the most part, with the Sledge Bro and Chain Chomp looking almost identical to their counterparts in games like Super Mario Maker. It’s also nice to see that Chain Chomps and Hammer Bros were going to be in Super Mario World at some point too. They just don’t suit the look of the Mario series in general, nor do they seem too well suited for Yoshi’s appearances in later titles.Īh well, it’s nice to see them anyway. Cause as you can also see in the old sprite sheet, that one looked more like a slug than a dinosaur:Įither way, neither would have likely caught on as much as the current iteration. Still, adult Yoshi looked pretty good compared to his baby counterpart. Where the former’s head gets replaced with a copy of the latter: It also reminds me a lot of that glitch in Super Mario World that occurs when you have a Yoshi and a Baby Yoshi on screen. Perhaps not in a good way, but different none the less. Which show a very different looking Yoshi to the one actually encountered in the final game: It’s one heck of a time for the folks at the Cutting Room Floor!Īnd it’s going to get even crazier, since Nintendo has now shown off some unused sprites for Yoshi in Super Mario World. And heck, over on Reddit they even found an older version of Michael Jackson’s Moonwalker for Sega Mega Drive, complete with 16-bit version of Thriller! T hen a video of the cancelled sequel to Mickey Mania as well. Wow, we really are coming across a lot of ‘beta’ content at the moment, aren’t we? First, we had that Rayman prototype for SNES.
